GENERAL INFO.
- TEST Open is an osu! Tournament exclusively ran on the osu! Lazer client.
- Teams are comprised of 3-5 members.
- Teams must select exactly 3 players for each map played in the tournament.
- There are no rank requirements for participants.
- All prospective teams must undergo qualifiers on the listed weekend.
- The top 32 teams from qualifiers will continue into a Double Elimination bracket.
- All players must be in the Discord Server and set their nickname to their osu! username.
- Times will be listed in UTC-0 and Discord Local Time.
- Staff members that hold any role other than the following may not participate in the tournament:
- Streaming
- Commentary
- Design
- Translation
SCHEDULE
Registrations: February 26th - March 18th
Screening: March 18th - March 30th
Qualifiers: April 5th - 7th
RO32: April 12th - 14th
RO16: April 19th - 21st
Quarterfinals: April 26th - 28th
Semifinals: May 3rd - 5th
Finals: May 10th - 12th
Grand Finals: May 17th - 19th
REGISTRATIONS.
- You must sign up for the website with both your osu! and Discord account.
- Team creation and management will be done through the TEST Open Website.
- To create a free agent post, go to the discord server and locate the looking-for-team channel. In there you are able to create a post through the TEST Bot.
- If the website is down then you may ask an admin for a registration form. However, if you opt to sign-up through this method then your info will be seen on the sheet but not the website until it is manually updated.
- The staff team will not be creating free agent teams. So if you wish to participate, you must find yourself a team.
GENERAL CONDUCT.
- Respect other players and all staff members.
- No discriminatory terms. Including but not limited to:
- Racial Slurs
- Terms that may be offensive to LGBTQ+ members
- Sexist comments
- Hate Speech
- TEST Open has no tolerance for bullying of any kind.
- NSFW content is prohibited. This includes:
- Nudity
- Gore/Violent Content
- Drug/Alcohol Abuse
- Disturbing Content
- Try to keep controversial conversations to a minimum.
- Keep disagreements civilized.
- Doxing is not allowed under any circumstances.
- No content that is banned under Discord TOS is allowed.
- English is the primary language of the tournament, so keep this in mind when communicating with staff.
- If you see somebody breaking any of these rules, please contact a Moderator or Admin to get it resolved.
- Lastly, just use common sense and create a welcoming environment for everyone!
SCHEDULING.
- Matches will be scheduled through the TEST Bot in the Discord Server.
- For scheduling or rescheduling a qualifier lobby, please use the /schedule command and enter the prompted information.
- For rescheduling a match, please use the /reschedule command and enter the prompted information. This will send a reschedule request in the scheduling channel.
- When rescheduling a match both team captains will have to click accept on the reschedule request in the scheduling channel in order for the reschedule to complete.
GAME PROCEDURES.
- All maps will be scored with osu! Lazer default scoring.
- NoFail will be enforced.
- Referees will contact the Captains of any participating team for each game.
- Captains are responsible for relaying any information given by the referee to their team.
- A reminder will be sent out 15 minutes before each game.
- Lazer room name and password will be sent out 10 minutes before each game.
- After a map has been selected, participating players have 2 minutes to join the lobby.
QUALIFIERS
- Maps will be played in the same order as seen on the mappool.
- If a player disconnects within the first minute of a map, the player will replay the map at the end of the qualifier room.
- Teams are expected to have 3 players in the room within 5 minutes after their room start time. If a team fails to show up then the team will have to reschedule their room. This room must be at least 4 hours after the room they failed to show up to.
- Once qualifiers have concluded, teams will be seeded into the top 32 using z-sum as a calculation method.
MATCH
- The win-condition for each match will be TeamVS.
- Warmups, Protects, Bans, and Picks must be submitted within 2 minutes.
- Teams are expected to have 3 players in the room within 5 minutes after their match start time. They will forfeit the following at each timestamp.
- 5 minutes late is forfeit of protects.
- 10 minutes late is forfeit of bans.
- 15 minutes late is a forfeit of match.
- Players must be in a lobby slot corresponding to their team.
- Team 1 (Red): Slots 1, 2, and 3.
- Team 2 (Blue): Slots 4, 5, and 6.
- Captains will use the !roll command in the osu chat to decide Pick/Ban order. The captain with the higher roll may select one of the following, while the other captain will receive the other:
- First to Pick and Second to Ban
- Second to Pick and First to Ban
- Teams may opt into playing 1 map of their choice as a warmup before the match.
- Warmups must be less than 4 minutes long.
- Warmups may not be part of the mappool.
- Protects will be privately submitted to the referee before the banning phase.
- Banning phase will be done in a snake format (ABBA).
- Team 1 Bans
- Team 2 Bans twice
- Team 1 Bans
- Once the ban and protect phase has ended, any bans on a protected map will be voided and that map will be playable as normal.
- Banning from the same modpool twice in a row is prohibited excluding the No-Mod pool.
- Picking from the same modpool twice in a row is prohibited excluding the Lazer-Mod and No-Mod pools.
- Players may play Tiebreaker with any mod that is not a global rate change mod.
- Each team has one 5-minute timeout which may be used at any point in the match.
- If a player disconnects within the first minute of a map, the map will be aborted and the team has 5 minutes to field another player to play the map. This may only occur once per team and per match.
MAPPOOL INFO.
Round | SR | Best Of | Bans | Protects | LM | NM | HD | HR | DT | TB | Total |
Qualifiers | 6.8 | - | - | - | 2 | 3 | 2 | 2 | 2 | - | 11 |
Round of 32 | 6.2 | 9 | 1 | 1 | 3 | 3 | 2 | 2 | 2 | 1 | 13 |
Round of 16 | 6.4 | 9 | 1 | 1 | 3 | 3 | 2 | 2 | 2 | 1 | 13 |
Quarterfinals | 6.7 | 11 | 1 | 1 | 4 | 4 | 2 | 2 | 2 | 1 | 15 |
Semifinals | 6.9 | 11 | 2 | 1 | 5 | 4 | 2 | 2 | 3 | 1 | 17 |
Finals | 7.2 | 13 | 2 | 1 | 5 | 4 | 3 | 3 | 3 | 1 | 19 |
Grand Finals | 7.5 | 13 | 2 | 1 | 5 | 4 | 3 | 3 | 3 | 1 | 19 |
- The mappool will be released the Sunday or Monday of every week.
- Lazer Mod, or LM for short, is a modpool that will feature different mods every week to showcase the new mods the Lazer client has to offer.
PRIZE POOL.
- The MVP of the tournament
- Customized WLmouse Beast X mini mouse designed by Spoo and painted by Dovacustoms. The custom mouse will also include the player's name painted on the top.
- First Place
- $500 split between the players
- Customized TEST Open Tablet Cover designed by Spoo and produced by Bluebunny
- Animated Team Banner
- Second Place
- $200 split between the players
- Static Team Banner
- Third Place
- $100 split between the players
- Static Team Banner